AI Insights · Timothy · April 2022
Top 5 Character Collection Games on Android in Netherlands Q1 2022
Explore the performance of the top character collection games on the Android platform in the Netherlands during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top character collection games on the Android platform in the Netherlands showcased varying trends in downloads, revenue, and active users. Here's a detailed look at how each app performed:
Dice Dreams™️
Dice Dreams™️ from SuperPlay saw a notable increase in weekly revenue, peaking at around $23.8K in the week of February 21. Weekly downloads spiked early in the quarter, reaching 23.1K in the week of January 24. However, downloads declined steadily towards the end of the quarter, dropping to approximately 3.6K by the last week of March. The app's weekly active users also followed a similar trend, increasing to 38.7K by January 31 but falling to around 16K by the end of March.
Subway Surfers
Subway Surfers by SYBO Games experienced a relatively stable weekly download rate, with a high of 8.3K in the week of March 14. The game's revenue peaked at around $823 in the week of February 28. Weekly active users showed consistent performance, maintaining figures around 150K, with a slight peak at 169K in the week of February 7.
Merge Master: Dinosaur Monster
Merge Master: Dinosaur Monster from Homa, which was released in mid-January, saw a rapid increase in weekly downloads, peaking at 15.1K in the week of February 14. However, downloads declined to approximately 3.9K by the end of March. The app's weekly revenue remained modest, with a peak of $40 in the week of March 7. Active users peaked at around 19.2K in the week of February 28, but this number decreased to about 8.9K by the end of the quarter.
Lords Mobile: Last Rise of Qin
Lords Mobile: Last Rise of Qin by IGG.COM maintained steady weekly revenue throughout the quarter, with a high of approximately $20.4K in the week of January 31. Weekly downloads showed a downward trend, starting at 6.4K in early January and dropping to about 3.1K by the end of March. The game's active users remained relatively stable, fluctuating around the 10K mark, with a peak of 11.8K in the week of February 28.
Idle Lumber Empire
Idle Lumber Empire from AppQuantum had its highest weekly revenue of around $10.4K in the first week of January. Weekly downloads peaked early in the quarter, reaching 5.3K in the week of February 21, but later stabilized around 3.3K by the end of March. The app's weekly active users showed a peak at 12.8K in the first week of January, followed by a gradual decline to around 7.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.